package com.l2jserver.gameserver.scripting.scriptengine.events;

import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.scripting.scriptengine.events.impl.L2Event;

/**
 * @author UnAfraid
 */
public class RequestBypassToServerEvent implements L2Event
{
	private L2PcInstance _activeChar;
	private String _command;
	
	public void setActiveChar(L2PcInstance activeChar)
	{
		_activeChar = activeChar;
	}
	
	public L2PcInstance getActiveChar()
	{
		return _activeChar;
	}
	
	public void setCommand(String command)
	{
		_command = command;
	}
	
	public String getCommand()
	{
		return _command;
	}
}
